Some New Work
Wherein Ryan once again switches projects and posts some new animations…
So the internal project I’ve been working on for several months now just got axed. All details are NDA, but suffice to say I am not thrilled that my hard work over the span of this prototype is being completely discarded. Thus is the nature of the corporate game industry I suppose, so I shant dwell on it. At any rate, Rainbow has opened up some new animation positions so that I might stick around a bit longer. I don’t have any word as to which project I’ll be working on yet, but it’ll probably all be NDA anyway so let’s just say I’m on a new project and that’s that. I posted some new animations to my portfolio section, as well as a new resume with a few modified lines, nothing special. The animations that i did post I’m fairly proud of. Specifically the backflip animation using the Generi setup. I think the posing and for the most part the timing turned out really well on that one, considering I only spent a day on it. So far things are working themselves out, though I’m definitely starting to realize the business side of things in this industry definitely dictates the art side, and in most cases, the business side is not very pretty…